Usepyre.app v4 classic
$PYRE · 8 Sept 2026 · last trade 41d ago
Market cap
$3.6k
1h candleslow $3.6k · high $3.6k · 0 trades in this window
Oct 10Oct 12Oct 14Oct 16Oct 18Oct 20
Volume, 24h$0
Trades, 24h0
Change0.0%
Liquidity—
Recent trades
| Side | Amount | Tokens | Trader | Age |
|---|---|---|---|---|
| sell | 0.0132 ETH | 8.6M PYRE | 0x6505…40dc | 41d |
| sell | 0.200 ETH | 115.1M PYRE | 0x8876…0904 | 41d |
| sell | 0.0195 ETH | 9.8M PYRE | 0x8876…0904 | 41d |
| sell | 0.0205 ETH | 10M PYRE | 0x8876…0904 | 41d |
| sell | 0.0199 ETH | 9.5M PYRE | 0x8876…0904 | 41d |
| sell | 0.0194 ETH | 9.1M PYRE | 0x8876…0904 | 41d |
| sell | 0.0203 ETH | 9.3M PYRE | 0x8876…0904 | 41d |
| buy | 0.00836 ETH | 3.8M PYRE | 0x8876…0904 | 41d |
| sell | 0.0426 ETH | 19M PYRE | 0x6505…40dc | 41d |
| sell | 0.0101 ETH | 4.4M PYRE | 0x9689…8341 | 41d |
| sell | 0.0104 ETH | 4.4M PYRE | 0x9689…8341 | 41d |
| sell | 0.0120 ETH | 5.1M PYRE | 0x6505…40dc | 41d |
| sell | 0.00470 ETH | 1.9M PYRE | 0x6505…40dc | 41d |
| sell | 0.0944 ETH | 37.7M PYRE | 0x6505…40dc | 41d |
| sell | 0.109 ETH | 39.5M PYRE | 0x6505…40dc | 41d |
| buy | 0.0250 ETH | 8.6M PYRE | 0x6505…40dc | 41d |
| buy | 0.0125 ETH | 4.4M PYRE | 0x9689…8341 | 41d |
| buy | 0.0125 ETH | 4.4M PYRE | 0x9689…8341 | 41d |
| buy | 0.0250 ETH | 9.1M PYRE | 0x8876…0904 | 41d |
| buy | 0.0250 ETH | 9.3M PYRE | 0x8876…0904 | 41d |
The 20 most recent of 33, newest first. Ages are from when this page was built.
What a trade costs
Every trade, in either direction2.50%
Launch fee, first minute15.50% · ended
LiquidityLocked permanently
Creator 2% Platform 0.50%
The rate was chosen at launch and is fixed for the life of the market — it is an immutable on the market’s own vault, enforced by the hook on every swap. The two slices are dials the creator may raise and can never lower.
Where the fee has gone
Creator earned, all time0.193 ETH$461.76
Waiting to pay out0 ETH$0
Lifetime totals, read from the market’s own vault, furnace and distributor rather than from an index. What is waiting pays out on its own: burns run once the queue clears the furnace’s floor, and holder rounds are posted round by round.