
PYRE v4 classic
$PYRE · 8 Sept 2026 · last trade 40d ago
Market cap
$3.5k
1h candleslow $3.5k · high $3.5k · 0 trades in this window
Oct 10Oct 12Oct 14Oct 16Oct 18Oct 20
Volume, 24h$0
Trades, 24h0
Change0.0%
Liquidity—
Recent trades
| Side | Amount | Tokens | Trader | Age |
|---|---|---|---|---|
| sell | 0.0106 ETH | 7M PYRE | 0x6505…40dc | 40d |
| sell | 0.0103 ETH | 6.7M PYRE | 0xe492…ce2b | 41d |
| sell | 0.00606 ETH | 3.9M PYRE | 0x6505…40dc | 41d |
| sell | 0.0259 ETH | 16.4M PYRE | 0x6505…40dc | 41d |
| sell | 0.0244 ETH | 15M PYRE | 0x6505…40dc | 41d |
| sell | 0.00678 ETH | 4M PYRE | 0x6505…40dc | 41d |
| sell | 0.0309 ETH | 18.1M PYRE | 0x6505…40dc | 41d |
| sell | 0.0337 ETH | 19M PYRE | 0x6505…40dc | 41d |
| sell | 0.0198 ETH | 10.8M PYRE | 0x6505…40dc | 41d |
| sell | 0.00191 ETH | 1M PYRE | 0x6505…40dc | 41d |
| sell | 0.0231 ETH | 12.3M PYRE | 0xb100…c3fd | 41d |
| sell | 0.00357 ETH | 1.8M PYRE | 0xe492…ce2b | 41d |
| sell | 0.0226 ETH | 11.6M PYRE | 0xe492…ce2b | 41d |
| sell | 0.00313 ETH | 1.5M PYRE | 0x6505…40dc | 41d |
| sell | 0.00313 ETH | 1.5M PYRE | 0x6505…40dc | 41d |
| sell | 0.0360 ETH | 17.7M PYRE | 0x6505…40dc | 41d |
| sell | 0.0393 ETH | 18.6M PYRE | 0x6505…40dc | 41d |
| sell | 0.0282 ETH | 12.8M PYRE | 0x6505…40dc | 41d |
| sell | 0.0302 ETH | 13.3M PYRE | 0x6505…40dc | 41d |
| sell | 0.00305 ETH | 1.3M PYRE | 0x8876…0904 | 41d |
The 20 most recent of 109, newest first. Ages are from when this page was built.
What a trade costs
Every trade, in either direction5.50%
Launch fee, first minute15.50% · ended
LiquidityLocked permanently
Creator 5% Platform 0.50%
The rate was chosen at launch and is fixed for the life of the market — it is an immutable on the market’s own vault, enforced by the hook on every swap. The two slices are dials the creator may raise and can never lower.
Where the fee has gone
Creator earned, all time0.394 ETH$942
Waiting to pay out0 ETH$0
Lifetime totals, read from the market’s own vault, furnace and distributor rather than from an index. What is waiting pays out on its own: burns run once the queue clears the furnace’s floor, and holder rounds are posted round by round.